The Dark Pictures: Switchback VR Horde Mode DLC

First DLC for the PSVR2 game of the same name.

SWBVR

New horde mode! Will you survive the rooms of doom?

On this sinister horror rollercoaster, you are being dragged right back down to hell - you’ll be confronted by swarms of enemies in this new nightmarish mode, complete each room to get increasingly harder enemies and survive attacks from all manner of hideous apparitions straight from the depths of the hell.

You will not survive….!

Contributions

As the only graphics programmer on this project I was tasked with making sure the performance was upkept with as little visual degradation as possible. It was through my technical direction and tireless effort of the team that asset wise issues were quickly identified and resolved. Personally I spent much of my time also on providing solutions to the degraded performance for our CPU, making several managerial classes that allowed the workload to be better distributed amongst its threads. With all of this the DLC could ship on time and without mayor complaints about the visual fidelity from users.

Creating the builds for the DLC proved to be challenging as well, since due to years of changes made to the engine and many custom tools the standard DLC package builder was insufficient for our needs. A custom solution had to be provided but keeping in mind the time constraints it was not feasible. Hence, I opted to have each build step be executed separately, allowing us to apply needed changes wherever needed, thus resolving the problem.

There were still multiple bugs left over from the main game that we want to fix alongside the release of the DLC. As we had to provide an update anyhow, in order to support the hot loading of additional data chunks (DLC packages). Some these fixes were: the speed of the player on the tracks, the storing of multiple weapons, multiple menu bugs, respawn bugs and several others.